Counter-Strike 2 Update
Valve published "Counter-Strike 2 Update" on 29 October 2025 in Community Announcements. The PatinaAI market index's median read 31.43 points in the seven days after against 29.57 before, +6.3 %. A typical week moves under 0.1 % either way on the same measure. A read is a comparison with a date, not a cause.
[ MISC ]
Improved player movement prediction when colliding with other moving players.
Added scope in/out sound prediction to play immediately for local player.
Retake loadout cards will now randomly offer M4A1-S or M4A4 if player has both equipped in their CT loadout.
Added Body Armor to 4v3, 4 Bad Guys Left, and Blind Fire cards.
Added Dual Berettas to T Blind Fire card.
Replaced Flashbang with HE Grenade on CT Enemy Loadout Card
Fixed idle animations on CZ75-Auto, SSG 08, AUG, Galil AR.
Performance improvements.
Stability improvements.
Improvements to animation fidelity during demo playback.
Read the post on Steam. Text as Steam's news feed serves it.
No read: the venues' daily prices do not cover the days around this post.
The PatinaAI market index's median over the seven days after the post was 31.43 points against 29.57 over the seven days before: +6.3 %. A typical week moves under 0.1 % either way on the same measure, the drift this read has to beat. The post's own day is left out. A comparison with a date, not causation.
How to read the number
The read compares the market index's median over the seven UTC days after the post with the seven days before it, the post's own day left out, and needs at least three published days on each side. The same measure taken on every day of the series is the drift a typical week shows; a read inside that drift is the market doing what it was doing. Neither is proof the post moved anything. The composite is on the market report, every basket under the indexes, and every update is on one list.