Update CS2 · Community Announcements ·

Counter-Strike 2 Update

Valve a publicat „Counter-Strike 2 Update” pe 1 octombrie 2025, in Community Announcements. Mediana indicelui pietei PatinaAI a fost 52,60 puncte in cele sapte zile de dupa, fata de 48,42 inainte, +8,6 %. O saptamana obisnuita se misca sub 0,1 % in orice directie pe aceeasi masura. O citire e o comparatie cu o data, nu o cauza.

+8,6 %indice, 7z dupa vs inainte
48,42mediana inainte, puncte
52,60mediana dupa, puncte
PostareaCommunity Announcements ·

[ ARMORY ]

Added Missing Link Community Charms collection featuring 23 new charms created by Counter-Strike Workshop community artists.

Added Dr. Boom Charms collection featuring 22 new charms.

Added 2025 Community Stickers collection featuring 29 new stickers created by Counter-Strike Workshop community artists.

Added Sugarface 2 Stickers collection featuring 9 new stickers with the Sugarface theme.

Removed Gallery Case, Graphic Collection, and Character Craft stickers from The Armory.

[ GAMEPLAY ]

Death count in scoreboard will now increment when players die to C4 bomb detonation.

Limited Zeus-x27 kill streak bonus in deathmatch.

Fixed incorrect pixel offset for greater than one pixel width sniper scope.

Added inaccuracy representation in sniper scopes.

Keychains will now slightly jolt when a player makes an audible footstep sound.

[ SPECTATING ]

Added support on select maps for new spectator camera transitions that follow the shortest path through the level to the next spectator target player.

In-game loadout of spectated player will auto-close at the end of the match.

In-game loadout of spectated player will now show wear and pattern of gloves.

[ MAPS ]

Removed community maps Jura, Grail, Dogtown, and Brewery from all game modes.

Added community maps Palacio and Golden to Competitive, Casual, and Deathmatch modes.

Added community maps Rooftop and Transit to Wingman mode.

Ancient / Shoots

Various player clipping fixes.

[ MISC ]

Minor adjustments to MAC-10 and R8 Revolver skinning.

Fixed a crash for missing bullet impact effects.

Added deformers (lattice deformer and simple bend deformer) to Workshop Tools - Hammer.

Re-enabled example content in train_zoo using lattice and bend deformers.

[ MAP SCRIPTING ]

Updated general error handling for methods. An exception will be thrown when the method is invoked with an incorrect 'this' value. An error will be logged and a default value that matches the declared return type will be returned when the method is invoked with unsupported arguments.

Improved performance of handling Vector, QAngle, and Color values as arguments and return values.

When interpreting a Color argument, rgba values will be clamped to a maximum of 255.

Added an overload for each of the following methods that accepts a single object holding all parameters. Deprecated the previous overload.

Instance. DebugScreenText

Instance. DebugLine

Instance. DebugBox

Instance. DebugSphere

Instance. EntFireAtName

Instance. EntFireAtTarget

Entity. Teleport

Changed all callbacks to accept a single object holding all parameters.

Added Instance. OnScriptReload

Deprecated Instance. OnReload and Instance. OnBeforeReload

Added Instance. TraceLine

Added Instance. TraceSphere

Added Instance. TraceBox

Added Instance. TraceBullet

Deprecated Instance. GetTraceHit

Added Instance. OnPlayerReset

Added Instance. OnBeforePlayerDamage

Added Instance. OnPlayerDamage

Added Instance. OnPlayerJump

Added Instance. OnPlayerLand

Added Instance. OnGunReload

Added Instance. OnBulletImpact

Added Instance. OnPlayerPing

Added Instance. OnGrenadeBounce

Added Instance. OnKnifeAttack

Added Instance. IsFreezePeriod

Added Entity. GetOwner

Added Entity. SetOwner

Added Entity. GetParent

Added Entity. SetParent

Added Entity. IsAlive

Added Entity. IsWorld

Added Entity. TakeDamage

Added CSPlayerPawn. DropWeapon

Added CSWeaponData. GetDamage

Added CSWeaponData. GetRange

Added CSWeaponData. GetRangeModifier

Added CSWeaponData. GetPenetration

Citeste postarea pe Steam. Textul asa cum il da fluxul de stiri Steam.

Piata dupazilele de dupa postare, preturile zilnice ale site-urilor

Fara citire: preturile zilnice ale site-urilor nu acopera zilele din jurul acestei postari.

Citirea indiceluide la la

Mediana indicelui pietei PatinaAI in cele sapte zile de dupa postare a fost 52,60 puncte, fata de 48,42 in cele sapte zile dinainte: +8,6 %. O saptamana obisnuita se misca sub 0,1 % in orice directie pe aceeasi masura, deriva pe care citirea asta trebuie s-o depaseasca. Ziua postarii e lasata pe dinafara. O comparatie cu o data, nu o cauzalitate.

Mentiuninumite: 6

Tipurile de iteme si armele numite in postare, in ordinea in care apar. O potrivire de cuvinte, nu o interpretare a postarii.

Cum citesti numarul

Citirea compara mediana indicelui pietei in cele sapte zile UTC de dupa postare cu cele sapte zile dinainte, fara ziua postarii, si are nevoie de cel putin trei zile publicate de fiecare parte. Aceeasi masura luata pentru fiecare zi din serie e deriva pe care o arata o saptamana obisnuita; o citire in interiorul acestei derive inseamna ca piata face ce facea oricum. Niciuna nu dovedeste ca postarea a miscat ceva. Indicele compus e in raportul pietei, fiecare cos la indici, iar toate update-urile sunt intr-o singura lista.