Update CS2 · Community Announcements ·

Counter-Strike 2 Update

Valve a publicat „Counter-Strike 2 Update” pe 14 octombrie 2025, in Community Announcements. Mediana indicelui pietei PatinaAI a fost 54,43 puncte in cele sapte zile de dupa, fata de 55,77 inainte, −2,4 %. O saptamana obisnuita se misca sub 0,1 % in orice directie pe aceeasi masura. O citire e o comparatie cu o data, nu o cauza.

−2,4 %indice, 7z dupa vs inainte
55,77mediana inainte, puncte
54,43mediana dupa, puncte

Ce a facut acest update cu preturile

Nicio miscare masurata: preturile zilnice ale site-urilor nu acopera zilele din jurul acestei postari.

PostareaCommunity Announcements ·

[ ENGINE ]

Updated engine code to the latest version of Source 2.

Reworked bullet penetration simulation to reduce CPU usage.

Improved core utilization of some client particle and sound effects processing, reducing overall CPU usage when players are shooting.

[ GAMEPLAY ]

Defusing C4 will now lower the viewmodel weapon, prevent scoping, and delay firing the weapon by 150ms after exiting the defuse.

C4 will no longer detonate in the middle of halftime intermission or after the end of the match.

Fixed a case where 1 tick was incorrectly subtracted from sv_predictable_damage_tag_ticks.

[ UI ]

Major Highlight clips are now viewable from the Spectator Loadout.

Selected player is now more visible in the Team Counter.

Context menu in the Inventory now opens in a position relative to the cursor.

HUD weapon mode indicator has been moved to the ammo count.

Raindrops are now removed from weapons when switching to a dry inspect environment.

[ MAP SCRIPTING ]

cs_script enums can now be imported and behave the same as TypeScript enums.

CSWeaponType. PISTOL == 1

CSWeaponType

[1] == "PISTOL"

Added enums CSRoundEndReason, CSHitGroup, CSLoadoutSlot, CSDamageTypes, CSDamageFlags and CSWeaponAttackType

Added BOOSTS value to CSGearSlot. This is the gear slot for healthshots.

Updated Instance. OnRoundEnd to now receive the reason

Updated Instance. OnBeforePlayerDamage to now receive damageType and damageFlags and the result can now modify damageType and damageFlags

Updated Instance. OnPlayerDamage to now receive damageType and damageFlags

Updated Instance. OnKnifeAttack to now receive attackType

Updated Instance. TraceLine, Instance. TraceSphere and Instance. TraceBox

The trace config now accepts an array of ignore entities or just one

The trace config can specify to trace against hitboxes

The trace result will include hitGroup if tracing against hitboxes

Updated Instance. BulletTrace result to include hitGroup

Updated Entity. TakeDamage to accept damageType and damageFlags

Added CSWeaponData. GetGearSlot()

Citeste postarea pe Steam. Textul asa cum il da fluxul de stiri Steam.

Piata dupazilele de dupa postare, preturile zilnice ale site-urilor

Fara citire: preturile zilnice ale site-urilor nu acopera zilele din jurul acestei postari.

Citirea indiceluide la la

Mediana indicelui pietei PatinaAI in cele sapte zile de dupa postare a fost 54,43 puncte, fata de 55,77 in cele sapte zile dinainte: −2,4 %. O saptamana obisnuita se misca sub 0,1 % in orice directie pe aceeasi masura, deriva pe care citirea asta trebuie s-o depaseasca. Ziua postarii e lasata pe dinafara. O comparatie cu o data, nu o cauzalitate.

Mentiuninumite: 1

Tipurile de iteme si armele numite in postare, in ordinea in care apar. O potrivire de cuvinte, nu o interpretare a postarii.

Cum citesti numarul

Citirea compara mediana indicelui pietei in cele sapte zile UTC de dupa postare cu cele sapte zile dinainte, fara ziua postarii, si are nevoie de cel putin trei zile publicate de fiecare parte. Aceeasi masura luata pentru fiecare zi din serie e deriva pe care o arata o saptamana obisnuita; o citire in interiorul acestei derive inseamna ca piata face ce facea oricum. Niciuna nu dovedeste ca postarea a miscat ceva. Indicele compus e in raportul pietei, fiecare cos la indici, iar toate update-urile sunt intr-o singura lista.