Counter-Strike 2 Update
Valve published "Counter-Strike 2 Update" on 24 September 2026 in Community Announcements. In the 4 days after it, prices across four venues moved −0.7 %, +0.3 % beyond the trend of the week before. A read is a comparison with a date, not a cause.
What this update did to prices
to , day 4 of 7. It updates every day until the seventh.
In the 4 days after this post, CS2 prices across Buff, Skinport, CSFloat and Market.CSGO moved −0.7 %. Take off the trend the week before was already running, and the move is +0.3 %. The biggest move beyond its own trend: cases, at +2.9 %. A comparison with a date, not proof the post caused it.
| Slice | Moved | Trend predicted | Beyond trend | Names |
|---|---|---|---|---|
| Whole market | −0.7 % | −1.0 % | +0.3 % | all |
| Knives | −0.4 % | −0.7 % | +0.3 % | 12122 |
| Gloves | −0.5 % | −1.6 % | +1.1 % | 1834 |
| Cases | +0.6 % | −2.3 % | +2.9 % | 120 |
| Stickers | −0.8 % | −1.2 % | +0.4 % | 21461 |
| Souvenirs | −1.4 % | −1.9 % | +0.5 % | 8846 |
| Weapon skins | −0.7 % | −1.5 % | +0.8 % | 25581 |
Each venue's daily asks, the last snapshot before the post against the latest one: per venue the trimmed mean change over every name priced on both days, then the mean over the venues. The trend is the same slice's move over the week before the post, scaled to the same number of days. Names counts a name once per venue. A slice with fewer than 20 names on a venue skips that venue.
[ RUSH ]
Added a better description of the rules to the loading screen.
Adjusted rules for determining when to kick players due to team damage.
Various clipping adjustments.
[ GAMEPLAY ]
Fixed a case where it was possible to get a slightly faster silent reload by tapping the reload button before holding it.
Fixed a case where it was possible to use silent reload to fire shotguns faster than normal.
[ MISC ]
Fixed a case where the AK-47 inspect animation sometimes popped.
Read the post on Steam. Text as Steam's news feed serves it.
Across Buff, Skinport, CSFloat and Market.CSGO, the market moved −0.7 % in the 4 days after the post. The week before the post was running at a pace that predicted −1.0 %, so the post's own share is +0.3 %. An ordinary week reaches ±1.00% on the same measure, so this reads flat, so far (day 4 of 7). 39% of the skins that moved went up. A comparison with a date, not proof the post caused it.
The index has no read for this window: it needs at least three published days on each side of the post, between 2026-09-17 and 2026-10-01, and the composite has fewer. A post from the last week reads once the days publish.
How to read the number
The read compares the market index's median over the seven UTC days after the post with the seven days before it, the post's own day left out, and needs at least three published days on each side. The same measure taken on every day of the series is the drift a typical week shows; a read inside that drift is the market doing what it was doing. Neither is proof the post moved anything. The composite is on the market report, every basket under the indexes, and every update is on one list.